Translations:Alexandra Ledermann 7 - Le Défi de l'Étrier d'Or/4/en

Game Design
The game is in 3D, with photorealistic textures. It is split into activities (no open world). At the start of each activity, you are placed in its setting, fulfill the task, and are taken back to the timetable menu. The game saves automatically after every time slot, making it impossible to go back if you've failed an activity. Also, it automatically saves a backup save file at the beginning of every week.