Wild Horse's Valley

Summary
In Wild Horse's Valley, you take the role of a lead stallion in a herd of wild horses. You collect herd members and make decisions how to react to events your herd encounters.

Game Design
2D art, realistic horse models (+fantasy breeds) and landscapes

Gameplay
You start out with just your lead stallion. By using energy points, you can choose each turn to walk, trot, or gallop and encounter an event each. This grows your herd as you will encounter horses to joing your herd. You will also lose ponies occasionally, though.

Ponies
All horses of all breeds are referred to as “ponies”. There are currently 13 different models in the game (plus special premium horses), each coming in 10 (some only 5) different coat varieties (plus special premium horses), currently 115 in total within the standard horse collection, each based on and named as realistic horse colors/patterns. When getting a new pony in an event, or when a foal grows up, it is a randomized one.

Ponies come in two different genders, mares and stallions, with different abilities (stallions can challenge your lead stallion in a training battle every day, mares can be sent out to gather food and herbs every hour). There are special collectible stallions that give a greater reward (500XP per day instead of 30XP) Each horse also has a progress bar for either “becoming lead stallion” or “becoming pregnant” and then “birthing foal”, which can be progressed once each day. Ponies can be named, kicked out of the herd in exchange for token, and a limited number can be protected so they can't be lost in events or battles. Otherwise, ponies are more a commodity than individuals to grow too fond of, as they can get lost easily and are then immediately removed from the database.

Events
Events are fully randomized, independent of the gait you use. In each event, something happens to your herd. Some of them are pre-determined, some depend on a choice between two options that you can make - safe, or risky. Safe tends to give you small rewards (ponies, xp, resources), while Risky can either give you a bigger reward, or a negative outcome. Events can be nature events like finding a spring or encountering an earthquake, social interactions with your herd members, or meeting predators or other herd's lead stallions who you can choose to attack for rewards (including new ponies to join your herd) or run from. Losing battles or encountering nature catastrophies like tornadoes will lose you herd members. Events showing up, or their outcomes, can also depend on the amount of health left, your level, your herd size, the weather, etc. After each event, you end up in a different biome with different weather conditions. Each of them has a certain difficulty, meaning it costs more or less energy to keep moving from that territory.

Resources
Your herd has a regular inventory to collect food items (restore energy) and healing herbs (restore health) as well as an extended inventory to store a lot of other items you can get as rewards in events, or find in the territory background your stallion is in. Other items can also restore health or energy, but might also have other uses (e.g. in limited time Events).

Currency
The currency in Wild Horse's Valley is called token. Token can be earned in events or by kicking ponies from your herd, for level ups and for daily activities. Token can also be bought for real life money (1€ = 100 Token, discount for higher purchases). Token are used to protect ponies, exchange ponies with other players, or buy premium functions.

Herd Companions
You can purchase herd companions in the token shop. Each one will give you a certain benefit.

Before you can use the benefit, you need to build trust with the companion. Each individual companion has different likes or dislikes in bonding activity!

Battles
Besides the events of encountering predators or NPC lead stallions, your stallion can battle other player's stallions to steal one of their horses, or join alliances to battle NPC creatures. Battling is done by choosing from different actions against your opponent (my guess: much like Rock Paper Scissors). There is no visible battle, just points or health bars.

Multi Player Elements
So far, the only interactions between players are exchanging ponies to help each other completing their pony collection, and fighting other lead stallions for items, token, or ponies.